Reap What You Sow (2024)

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Hi-Concept: The villager-turned-hero Damian uses his soul-stealing scythe to take revenge upon the tyrannical King Zephyr in this action-packed 2D platformer!

Team Type: College Team Project

Team Size: 11 People

Software Used: Unity

My Responsibilities:

  • Collaborated with art and programming teams to create a fully equipped 2D platforming game in less than 5 months, hitting all deadlines with pinpoint accuracy.

  • Created & designed 3 thoughtful levels within the Unity game engine that promote player choice and environmental storytelling above all else.

  • Structured & planned the overall flow of the game, including weaving the narrative into the levels, ensuring maximum utilization of game mechanics throughout the game, and creating a deliberate collectible system that encouraged world exploration and silently guided the player as a tutorial would.

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