Reap What You Sow (2024)
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Hi-Concept: The villager-turned-hero Damian uses his soul-stealing scythe to take revenge upon the tyrannical King Zephyr in this action-packed 2D platformer!
Team Type: College Team Project
Team Size: 11 People
Software Used: Unity
My Responsibilities:
Collaborated with art and programming teams to create a fully equipped 2D platforming game in less than 5 months, hitting all deadlines with pinpoint accuracy.
Created & designed 3 thoughtful levels within the Unity game engine that promote player choice and environmental storytelling above all else.
Structured & planned the overall flow of the game, including weaving the narrative into the levels, ensuring maximum utilization of game mechanics throughout the game, and creating a deliberate collectible system that encouraged world exploration and silently guided the player as a tutorial would.